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Street Food Frenzy! (UI/UX Concept for Match 3)

As a part of the test from Sprung Studios I was provided two choices of backgrounds, from which I should have made my own UI/UX design for a Match 3 Game.
This was a very exciting project, as I have no previous experience in skeuomorphic designs and wireframing. It took me 1.5 days to get into research and try my best. The theme I went with was heavily inspired by Neon Streets and Food in Asia.

UI/UX is still a massive topic to learn for me, hopefully you will like it! :)
As mentioned earlier, level background provided by Sprung Studios.